After a long time development, Ancestors: The Humankind Odyssey was seen in the TGA 2018 in a trailer that also served to confirm the release of the game on PC, as well as PS4 and Xbox One, by the end of 2019. Now the news from the creator of the Assassin’s Creed series, Patrice Desilets, returns to the fray and begins a series of three videos aimed at explaining to interested parties the ins and outs of the proposal, starting with the exploration.
Beginning 10 million years ago and spanning more than 8 million years, Ancestors will allow you to explore the beautiful, if implacable, world of Neogenic Africa. You will have to expand your territory and grow your clan, as you evolve along the eras, obtaining new skills and transmitting them to the next generations – PlayStation blog
Patrice Desilets dedicates a few words in the aforementioned portal to talk about how the first months of Panache Digital Games were, the study formed for the development of these Ancestors: The Humankind Odyssey.
Ancestors is a unique gaming experience, in which we ask players a simple and interesting question: Can you, modern Homo Sapiens, survive as our ancestors did? To answer this question, players will have to be observant, careful, Skilled and intelligent, apart from that, there is no good or bad way to play, it’s about daring to experiment – Patrice Desilets, Creative Director & Co-Founder, Panache Digital Games
According to comments, in the beginning, there were only six people, who were growing up to a team of 35 members that has the collaboration of Private Division, a publisher of Take-Two Interactive that also works on the latest Obsidian: The Outer Worlds.