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Facebook Expands Access to Licensed Music for Game Streams

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Facebook Gaming is letting more creators play licensed music in the background while streaming gameplay.

According to Engadget, streamers who have partner status have been able to spin tracks from a broad range of publishers and labels since last September, and now Level Up creators can do so too.

Level Up is a step below partner status. The report said that creators in the former group could monetize their streams with Facebook’s Stars currency, ads, and paid subscriptions.

They also get access to tools to build their audience and features like being able to stream in 1080p at 60 frames per second. It added that partners get extra perks, such as a partner badge, early access to new products, and more personalized support from Facebook.

Streamers in both categories can play songs from hundreds of music labels, publishers, and societies, including big hitters like Universal Music Group, Warner Music Group, and Sony Music Entertainment. As well as live broadcasts, the deals cover archived streams and clips viewers make from streams.

As per the report, creators aren’t limited to predetermined playlists, so they can play almost any song they like.

Facebook notes that streamers don’t have the right to use certain songs, though, and it’ll flag those to creators with a notification. The streamer can remove that restricted song from their playlist to avoid running into trouble.

Elsewhere, Facebook says its systems are better at detecting the difference between having music in the background while you’re playing games and having music as the focus of the stream, like hosting a radio show, which isn’t allowed.

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