On June 8, the famous Nintendo Wii and GameCube emulator Dolphin announced that the game had launched native support for Apple M1 Mac computers while at the same time optimizing the adaptation of Mali GPU.
A few weeks ago, a number of reports claimed that the Dolphin Emulator runs twice as fast on M1 Macs with the Native version when compared to Intel. Now that the companies have officially announced the native support, the inclusion will yield better results.
However, Dolphin also mentioned that although the performance on the ARM platform is not as good as the x86 platform, it has the ability to be compatible with most games. The performance of the Dolphin on the M1 Mac is better than on the 2018 MacBook Pro, which comes equipped with Intel processors.
Some issues regarding errors and crashes on the ARM platform have been officially corrected, and the shader errors on the Mali GPU to have been fixed. This was something that Android users struggled with for many years. Moreover, the new Dolphin emulator also fixes the problem of virtual controls on the Android platform.
Dolphin developers have been struggling to keep up with the powerful ARM-based hardware updates. As of now, the developers have also solved not only bugs and performance issues but also crashes and graphical issues Paper Mario: The Thousand-Year Door, The Legend of Zelda: Skyward Sword, Sonic Colors, Sonic Unleashed, and other games. Dolphin Emulator has also fixed bugs with shaders on Mali GPUs, affecting many Android and tablet games.
In addition to that, Dolphin is also trying to fix issues with controls on Android. The various controller configurations now can be saved properly. Now it is much easier to play games without a physical controller. The team at Dolphin has also made changes to transparency on touchscreen buttons.