The domestic Xianxia independent fantasy game “Legend of Sword and Fairy Seven” was officially released on the Steam platform at a price tag of 128 yuan (roughly Rs.1,482). “Legend of Sword and Fairy” series is a domestic stand-alone action RPG based on Chinese art.
The first “Legend of Sword and Fairy” launched in 1995, and the publication house has brought out exactly eight Fairy tales since then: multiple sequels are sprouted out due to its popularity. “Legend of Sword and Fairy Seven” is the newest ninth epic tale in the series, produced by Softstar Technology, published by cube games, and developed with the Unreal four engine.
The new sequel of “The Legend of Swords and Fairy” is utterly a new storyline and new protagonist roots in the realm of the sword. The storyline of “The Legend of Swords and Fairy Seven” hovers around the contests between humans, gods, and demons. Soft-Star technology ameliorated the combat and gameplay system, and also, they improvised the third-person real-time combat mode.
Gamers would certainly desire the seamless gaming experience to douse their blaze, as to achieve this “Legend of Sword and Fairy Seven” supports NVIDIA DLSS deep learning super sampling technology and ray tracing technology. “Ray tracing is a method of graphics rendering that simulates the physical behavior of light.”
The game embraces a real-time combat mode experience for the players, and players can set foot into the battles at any time; the game allows players to transpire through four master characters of different styles to fight. The game gets both positive and negative criticism from players; some of the players who love Fairy tales are undoubtedly rejoicing the world of fantasy, while some players outline that the developers have to dream up the game in a particular part to secure the Fandom of the tale.