Earlier this year, the renowned gaming brand Sony announced its groundbreaking initiative to cater to the diverse needs of gamers by developing its first PlayStation 5 controller specifically tailored for players with disabilities. Initially dubbed Project Leonardo, in May, the controller officially got the name Access.
Designed in partnership with well-known disabled gaming advocacy groups, including AbleGamers, Stack-Up, and SpecialEffect, the Access controller has a unique circular shape. The controller, which is now priced at $89 on Amazon, promises to transform gaming accessibility.
The Access controller has three adjustable stick caps and a variety of button caps, introducing a fresh take on customization. The controller’s flat surface, which is designed to support various playstyles, guarantees a stable resting posture for gamers who need it.
The Access controller gives users an unparalleled degree of control by allowing them to assign any supported function to any button. Furthermore, you may combine two actions onto a single button or assign many buttons to the same function thanks to the mapping versatility.
With the PS5, Sony has included user-friendly software compatibility that enables users to set up to thirty different control profiles. Three profiles can be stored on the Access controller, allowing for smooth switching between personalized layouts and button features.
Understanding the value of accessibility in all contexts, Sony has given careful consideration to the Access Controller’s packaging. Convenient loops on the package provide a simple extraction process, and compartments with interchangeable caps are arranged in an orderly fashion.
Beyond the controller itself, Sony is dedicated to accessibility. Four 3.5mm ports on the Access controller provide connectivity for extra peripherals. Logitech has taken advantage of this and announced an adaptable gaming kit for the Access controller that will be available in 2024 for $79.99 and includes four additional buttons and triggers.